Set variables
Variables you set in the console become top-scope variables available to all Puppet manifests.
You can structure variables as JSON, but, if they can't be parsed
as JSON, they're treated as strings.
- In the console, click Node groups and select the node group you want to set a variable for.
- On the Variables tab, enter the name of the variable in the Key field, and enter the value you want to assign to the variable in the Value field.
- Click Add variable and commit changes.